map< String, ExternalTextureSource * >::type TextureSystemList
Singleton Class which handles the registering and control of texture plugins.
TextureSystemList mTextureSystems
ExternalTextureSource * getCurrentPlugIn(void) const
Returns currently selected plugin, may be null if none selected.
ExternalTextureSource * mCurrExternalTextureSource
The current texture controller selected.
IMPORTANT: **Plugins must override default dictionary name!** Base class that texture plugins deriv...